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Guild Wars Gold>>News2009 >> Guild Wars: Beginner's Guild vs. Guild Battle Guide
Guild Wars: Beginner's Guild vs. Guild Battle Guide

opens, go crazy and try to take them out. Dervishes don't have as much
armor as warriors, and without their form, will prove much easier to take
down.

A team pushes position based on how much energy its monks have. If
the monks are low on energy, don't push too hard. A few ways to allow
your monks to get energy is to have your frontline fall on the enemy's
frontline and park them with knockdowns and damage if they frenzy.
Sure, you'll lose a bit of position, but your monks get Guild Wars Gold a bit more breathing
room. When faced with a choice of pushing deep to take out a key
objective and wiping because your monks are low on energy, and giving
the enemy some ground and your monks some recuperation time,
choose the latter. Good communication allows the caller to make faster
and better judgements when it comes to juggling the monks' energy with
team positioning.

Some teams have a weakest link. Don't just go around attacking their
strong players when you can dismantle them by exploiting their weakest
link. If you notice a player on the enemy team that's clearly not very good
at this game, go after him full time. If a mesmer is consistantly out of
position, or if a warrior loves to frenzy constantly in your backline with
reckless abandon, make him your best friend. Call him out to your team
and have everyone watch him for the mistake to happen, then punish him
for it. It weakens their monks' energy pool, and sometimes their weakest
link can pull their entire team into making one, huge mistake - the kind
you can exploit to win a game.

Don't infuse an archer or a footman unless you're pretty damn confident
you're going to win and just want some freebie points. For that matter, if
keeping an archer alive means you're going to drain your entire energy
bar, don't do it. Let the bastard die. Why? Archers don't kite. Footmen
don't kite. Knights don't kite, but it's worth keeping them alive because
they actually put out decent damage. Remember earlier in the guide what
happens to things that don't kite? That's right - free damage. Save your
energy for targets that do (hopefully your team).

[b]Afterword[/b]

That's all for now. This just a very preliminary version of the guide that I
hope can be expanded upon by input from players much more
experienced than I at the game. If you have something to add, please let
me know from my contact information below. I know there are a lot of
typos and probably even more grammatical errors in this guide, so any
help you can give to proof read it would be appreciated. I hope you find
this guide useful.

Contact info:

In-game name: Daek Maelstrom
AIM Screenname - bao6

Thank you very much!

[Source:Original] [Author:Admin] [Date:09-05-16] [Hot:]